Camera shots
Establishing shots will represent the setting and genre and to also establish the scene from a distance. We aim to use establishing shots to portray the setting and background to introduce the film at the start of the film
Longshots will connote the characters personas and roles from as the audience will view them from head to toe. We will use this shot to express our characters to the audience allowing them to gain a clear ideologies about our characters.
Close ups will express the characters emotions. Close ups also present very little action, the shot focuses on the characters emotion or a specific project portraying its value to the audience and expressing detail in the mise-en-scene. We will be using close-ups for facial expressions and also on props and objects signifying value and importance of an object to the audience. An example will be a close up of the clock ticking, this gives the object relevance and allowing time to be perceived by the audience.
Panning shots will create disorientation as the chase progresses when the Villain escapes the detectives. This allows the audience to keep up with the chase and follow the narrative with easy as a pan is one swift movement.
Mid shots portray characters from the waist up, usually used for dialogue scenes. variations include, two shots and three shots where there are 2 and 3 people in the scene.
Over shoulder shots can also be used when dialogue is being portrayed to the audience. This allows a clear interaction between characters to be portrayed to the audience.
Over shoulder shots can also be used when dialogue is being portrayed to the audience. This allows a clear interaction between characters to be portrayed to the audience.
Extreme close ups emphasise emotion and imprtance of an object with the mise-en-scene as its name suggests it is an emphasis of a close up. We plan to use this shot for representing the importance of the clock scene in our film.
Low angle shots or worms eye view shots portray the character from looking upwards towards them. This gives them a sense of power as the audience are forced to look up to the character.
Extreme longshots portray a landscape of the setting. Often used in city's to overlook over tall buildings. This portrays vast space and height. An example of this would be in Spiderman as he looks onwards upon New York. This is done to portray the big city as he watches over the citizens, protecting them.
High angle shots are the opposite of a Low angle shot. The camera points downwards on the character portraying them as small and powerless as the audience could be looking downwards upon the character or looking through a point of view shot down on the character.
Low angle shots or worms eye view shots portray the character from looking upwards towards them. This gives them a sense of power as the audience are forced to look up to the character.
Extreme longshots portray a landscape of the setting. Often used in city's to overlook over tall buildings. This portrays vast space and height. An example of this would be in Spiderman as he looks onwards upon New York. This is done to portray the big city as he watches over the citizens, protecting them.
High angle shots are the opposite of a Low angle shot. The camera points downwards on the character portraying them as small and powerless as the audience could be looking downwards upon the character or looking through a point of view shot down on the character.
Camera movements
Panning shots scan the scenes horizontally, we will use the camera on a tripod as the camera follows an obect or character allowing them as the focul point of the shot.
A tilt shot is similar to a pan however it scans the scene vertically.
Both shots portray disorinetation to the audience thus conforming to the conventions of a thriller.
Both shots portray disorinetation to the audience thus conforming to the conventions of a thriller.
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